﻿using System;
using System.Collections.Generic;
using Swift;
using SCM;
using Swift.Math;

namespace SCM
{
    /// <summary>
    /// 使用简单的 rush 策略
    /// </summary>
    public class Rusher : PlayerAI
    {
        public Rusher(StateMachine sm) : base(sm) { }

        public override void BuildAI()
        {
        }
    }
}
